Despite their very similar-looking appearances in functions, they both have different strengths and uses for various different situations. Spin Dash and Spin Charge allow him to not only move across stages at varying speeds, but also do damage on contact, and both can follow up into an aerial attack or uncharged Homing Attack. As a cherry on top, he can even wall jump. When combined with his above average falling speed and jumps, this allows him to move across the stage at the speed of quick, despite having average gravity and slow air acceleration.
He unsurprisingly possesses the fastest dashing speed in the game by default (surpassed only by Hero under the effects of Acceleratle), the 7th fastest walking speed, the 12th fastest air speed (tied with Mario, Donkey Kong, Little Mac, and Inkling), and the highest traction in the game. Sonic is a lightweight who, staying true to his home series, has outstanding mobility. With the exception of the third method, Sonic must then be defeated on Green Hill Zone. Have Sonic join the player's party in World of Light.
matches, with Sonic being the 17th character to be unlocked.